We're looking for a...
We are looking for a collaborative problem solver who wants to dive into
something new and create remarkable experiences for our players. The
project is an original IP and ‘full 3D’, but highly stylised, so we are looking
for applicants with ground-breaking visual flair.
This role is a ‘hybrid’ between Art Director (30%) and hands-on Lead Art
Role (70%), you’ll be leading a team of around 6 to deliver something that
truly pushes the boundaries of independent games.
We are looking for a remarkable Lead Programmer, with extensive Unity experience who will be responsible for leading and mentoring a small team of programmers (approx. five) while collaborating with our Creative Director, Producer, Art Lead and QA.
Join the team
Roll7 is a small and fiercely independent BAFTA and multi award winning studio. We pride ourselves on our creativity and are best known for our original, innovative and critically acclaimed IP - we’re risk takers and trend setters.
We are committed to excellence in all parts of game development, and we strive to make the process as inclusive and exciting for our team by offering large degrees of ownership and autonomy within your role.
Roll7 is a small and close-knit team, you are not just a cog in a giant system, your work and opinions fundamentally shape the games that we make. We want collaborators, not drones. We don’t do crunch, it just doesn’t work. Instead we employ processes and procedures that allow us to manage projects in a realistic and efficient manner.
We believe that the best work is done when everyone is motivated by their own desire to make the best game they possibly can, and have fun doing it.
Roll7 is an equal opportunity employer. Employment decisions are made without regard to race, national origin, ancestry, sex, gender identity or expression, sexual orientation, age, religion, pregnancy, marital status or veteran status.
Work from home
Our unique Distributed Production Methodology means that you work from home 9 days in 10. On our Team day in central London we all get together to thrash out ideas, play the game, plan upcoming stuff, then go out for some food and drink and spend time hanging out.
We believe that people work best when they’re trusted to do their thing. We won’t be looking over your shoulder (we physically can’t), we’re confident that you’ll do your bit and contribute to making something awesome, while getting more time with your family or friends and less time stuck on a commute.
Industry Level Pay
Work from home 9 days in 10
Save on average 360 hours a year on Travel time
Save up to £3660 a year on Travel costs
28 days holiday (inc Bank Holidays)
‘Air-Drop’ Treats and packages delivered to your door
‘Studio Days’ in a high-tech serviced office in London
Tasty Fresh Lunches / Coffee / Snacks covered
Beers / Refreshments and Activities in the evening
Studio away days and retreats
The Best™ Studio Celebrations and Parties
Working on an original IP we are looking for an experienced and accomplished Character Artist to help realise a unique Illustrated / Anime artstyle. The right candidate should be able to demonstrate excellent creative, technical and visual skill. You will be an accomplished artist with a passion for creating characters/robotics with the ability to produce stunning, high quality and efficient game content.
As the game narrative writer for an exciting new title, you will be tasked with helping to shape and refine the basic plot, creating and setting the tone of the world, and converting our bare-bones structure into a cohesive and well-rounded story that complements the gameplay. You will be responsible for developing characters, writing the game dialogue, in-game challenges, and for communicating with the design team to ensure that your ideas work effectively with their concept and vision.
Quality Assurance Tester
Are you ready to own the quality and comprehensive testing of our BAFTA winning IPs? Roll7 is currently looking for an experienced and dedicated QA Tester to join our team. The quality assurance team focuses on ensuring that our products continuously meet and exceed the high quality bar we have set for our games.
We are looking for an experienced and versatile Level Designer to work with us on an exciting new IP. Collaborate with designers, artists and programmers to create amazing, fun, innovative levels. Responsible for the planning, layout and refinement of your levels from high-level concept to low-level scripting. Use player-feedback and design direction to hone the gameplay experience.
Lead Environment Artist
As the Lead Environment Artist for the project you will be responsible for both the creation of assets and world construction, from architecture to props and level dressing. You will be proactive in communicating progress, steering a small team of 3D artists, solving problems, working closely with the wider development teams and design and concept, to produce an engaging and coherent universe.